Tag Archive: audio

Engadget has posted a detailed Zune HD hands-on video, full to the brim with good looking Zune HD features – including the UI, and the On Screen Keyboard in action. Crunchgear is also featuring a video which shows off the browser UI. Some of the highlights of the videos are found below:

On Screen Keyboard – The typing interface in the video seems very easy to use – the onscreen keyboard allows a lot of space and seems to work just fine with larger fingers too.

Pins, History, and New – From the home screen, a quick tap on the left icons bring you to your Pins and History. There you can view all your pinned items and your recent history. Pinned items can include music, pictures, and videos. Just below your history you’ll find the most recently added items making it easy to find your media in one place.

HD Radio – Similar to the original Zune’s radio interface but now featuring the HD radio which allows you to listen to radio stations in high quality. Flick left and right to scroll between radio stations.

Music Selection – Scroll through your artists with a quick flick or tap the alphabet header to view all of the alphabet and skip to a certain letter. The interface is still carried over from the old Zunes meaning that you have headers on the top containing different categories, like artists, playlists, etc. You just tap on the next one to go over.

Artist Screen – Shows the artist’s albums, songs, pictures (downloaded from the marketplace), bio (downloaded from the marketplace), related (downloaded from the marketplace, similar to Mix View).

Videos – Play in landscape, as expected. Tapping on the screen reveals transparent video controls.

Pictures – Pictures are well laid out with two pictures per column which makes it quick and easy to find the picture you want. Zooming (with multi-touch) and panning is very smooth as is rotating from portrait to landscape. And to set the picture as your background, just tap the picture, and then click “apply as background”.

Now Playing – The Zune “now playing” screen is very similar to the slick looking Zune desktop player’s “now playing” interface. The background image of the artist is automatically displayed as the background while in the “now playing” screen (pre-loaded from metadata/the Zune marketplace), and tapping on the album brings up the controls. There’s a beautiful looking new screensaver which brings up the artist’s image, pans and zooms and displays “now playing” information.

Web Browser – This can be found at the end of the second video from Crunchgear below which shows off the new Internet Explorer for Zune. It is based on the version included in Windows Mobile 6.5; multitouch features are incorporated and panning and zooming looks well implemented, finally.

Integrated Bing – Microsoft is all about Bing right now, and as expected, Bing has been integrated into the Zune’s firmwave – it fits quite nicely, allowing quick, integrated search from Bing.

The only gripe with the current firmware is that usually the home screen button will bring up the home screen very quickly, but when inside the browser, the Zune freezes up, and you must press the button multiple times before the home screen will appear.

Remember that the firmware shown in the videos below is subject to change as the Zune HD has not been released yet and has changed a lot over its lifecycle. That said, it seems too late in the game to change a lot seeing as it’s rumored to launch on the 8th September.

Engadget Hands On:

Crunchgear Hands on Video:

Images are screens from Engadget hands on video

Among squabbles and disagreements, specific codec requirements for the <video> and <audio> tags may be removed from the proposed HTML 5 standard. Ian Hickson, editor of the HTML 5 specification for the World Wide Web Consortium (W3C) made his concerns and decisions known saying that without a general consensus among browser makers he could not make any codecs mandatory in the standard, for now.

“After an inordinate amount of discussions, both in public and privately, on the situation regarding codecs for <video> and <audio> in HTML5, I have reluctantly come to the conclusion that there is no suitable codec that all vendors are willing to implement and ship,” Hickson wrote. “I have therefore removed the two subsections in the HTML5 spec in which codecs would have been required, and have instead left the matter undefined, as has in the past been done with other features like <img> and image formats, <embed> and plugin APIs, or Web fonts and font formats.”

The <video> and <audio> tags are being proposed for introduction in the HTML standard to allow web developers to use a single, simple and preferably non-proprietary way of adding media to web sites. Most browser makers support the tags, with the notable exception of Microsoft’s Internet Explorer, not exactly known for its groundbreaking features in the past; however, a consensus on what codecs to use to power the video and audio support hasn’t been met.

Most browser makers and experts would prefer using the open-source, royalty-free Ogg Vorbis codec for audio and Ogg Theora for video. These are currently supported by Mozilla in Firefox 3.5, Opera 10 and the latest Google Chrome builds. Another popular proposal is the H.264 video codec supported by Google Chrome and Apple’s Safari. However, Mozilla and Opera refuse to use it as it requires a license they claim too restrictive, in Mozilla’s case, and too expensive in Opera’s. Apple on the other hand has no support for the Ogg codecs in Quicktime, the multimedia backend for Safari, and doesn’t plant to introduce one with worries of issues with the uncertain patents and lack of hardware support.

While Google does support both codecs in its Windows implementation of the Chrome browser, it couldn’t secure licensing for the open-source offering, Chromium. With none of the browser makers willing to change their views there will be no codec requirements in HTML 5 for now.

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